Gameplay Gallery
Release Updates
v0.5.3.2105+
- 65 Maps complete
- All of Story mode complete
- All enemies and bosses complete
- All music complete
- All sound effects complete
- Steam Leaderboards complete
- Racing and Recording system complete
v0.4.3.1187+
- Four New Maps
- Dash Superpower
- Fan and Wind Effects
- New Music Tracks
- Death Platforms
- In-Game Dialog
- Map Select Menu
- Steam API Integration
- New Enemy: Fan Man
- Background Cars, Birds, Paper
- Performance Fixes (looking at you font renderer)
v0.4.2.1002+
- Two New Maps for the factory episode
- Crusher Platforms
- New character
- New death animation
- Dust particles
v0.4.924+
- Cutscenes! present plot and storyline across the maps
- Race Replays you can now race the ghost of any recording you save
- Another New Map to transition from Boss to Factory
- Camera Shake Effects were added to boss stomps
- Recording checksums added in preparation for online community leaderboards
- Temporary Cheat Code (1 + 1 + 3) on start screen will unlock all levels
- Various bug fixes
v0.3.809+
- Secrets have been added to several maps
- Another 2 New Maps
- Map Select menu shows thumbnails and best time and score
- Best Time and Score are saved with your progress
- New Super Jump Gong
- Two new Music Tracks
- Fixed bug where elevator movement was not added to jumping velocities
- New controls menu should be easier to read and extend
- Various bug fixes
v0.2.731+
- Replay System will record your game play and allow you to playback or save it for later viewing
- Better Tutorials render icons and text together for better tutorial descriptions
- Dogs! are a new enemy type
- Two New Maps have been added to the cityscape episode
- Ricochet Power well timed attacks allow you to ricochet projectiles back at enemies with lethal effect
- Damage Score now contributes to your overal level score allowing for an "S" score for perfect runs
- Waiting Elevators will only activate once you first step on them - this aids in speed runs
- Improved AI now share common ai routines and can detect ledge edges and if they can see player
- More sound effects
- Enemies who are not facing you cannot see you - allowing for sneak up attacks
- Sprite touch ups
- FPS rendered in the time label
- Fixed several bugs
v0.1.482+
- Game Saves! progress for map progression is saved to APPDATA/Roaming and you can resume your game from any unlocked map
- UI Menus can now be navigated with up/down/left/right
- Blue Screen was added to notify player of runtime errors if they occur
- Fixed several bugs